Generic Ammunition - Basic
US-1 4,000 Ü US-6 13,000 Ü UES-11 30,000 Ü
US-2 5,000 Ü US-7 16,000 Ü UES-12 35,000 Ü
US-3 7,000 Ü US-8 19,000 Ü UES-13 40,000 Ü
US-4 9,000 Ü US-9 22,000 Ü
US-5 11,000 Ü US-10 25,000 Ü

 

Generic Ammunition - Special
Cost Attributes Effects
paintball *0.1 nonlethal, practically zero risk of injury
rubber *0.1 nonlethal, very low risk of injury
armor penetrating *2 increased chance to penetrate armor
liquid metal core *2.5 increased chance to damage organs / tear off limbs
friction burst *2.5 greatly increased damage, greatly decreased
chance to penetrate armor
static impact *2.5 chance to disable life support and other
electronics for a short time on impact
explosive *3 increased damage, increased chance to
damage organs / tear off limbs / shatter bones
and slightly increased chance to damage armor
chemoactive *3 greatly increased chance to damage armor,
slightly increased chance to penetrate armor
and slightly increased damage
pyro *3 greatly decreased impact damage, chance
to set target on fire
(potentially destroying armor)
second stage *3.5 greatly increased projectile speed,
increased chance to penetrate armor
flechette *4 (I:7) chance to cause multiple injuries per hit
crystaline gel *4 (I:7) injuries caused will never heal
neurotoxin *4.5 (I:8) slightest injury likely to be fatal
flesheater virus *8 (I:10) slightest injury guarateed to be fatal
halfrift *20 (I:10) TBT experimental ammunition, exists in the rift
and in space at the same time, passes through
objects but destroys living tissue, greatly
increased damage, chance to cause tissue shock,
completely ignores armor, wind, gravity and
atmospheric pressure